#ifndef _STREETBLOC_
#define _STREETBLOC_

#include "Asset.hpp"

/** @brief A streetbloc (pavement + buiding + streetlight...) */
class StreetBloc : public Asset
{
  public :
    /**
      @brief Default contructor
    */
    StreetBloc();
    ~StreetBloc();
    void set(float h, float w, int max, int min);
  protected :
    virtual void setBuiltIn() =0;
    float height;
    float width;
    int minLvl, maxLvl;
};
#endif
